Thursday, May 10, 2012

God of Paradise

PHEW.  This thing was tough.  So I decided to make for my final digital modeling project a character from my wonderland thesis.  One of the flowers from the garden, and that is the Bird of Paradise, who I have dubbed God of Paradise.  She was a tough one to make, with plenty of mistakes a long the way.  Instead of working in Maya like all of my classmates, I took a bold leap and entered the world of zbrush, which is very fascinating and became very addicting quickly. 

This was my final design and images, having issues with my computer crashing as it could not export this massive sculpt.  I also made the mistakes of deleting the subdivisions once I has it all together because of a few errors I had made, so it became nearly impossible to place back into maya in order to animate and photograph it properly.  Overall I had a blast building her, and I can't wait to get a better computer so that I can dabble around in Zbrush some more.

Wednesday, May 2, 2012

Coming Soon

Coming soon....

UPDATES!  YAY! :D


I am just about done with finals right now, and then I will be updating about my process and pieces for my thesis, and some side work for assignments like this little number up in the top that I am putting together in Maya right now.  All the pieces are being imported from Zbrush where I will be putting the finishing touches on it~

Michelle

Friday, March 30, 2012

Cheshire Cat


Well this piece has evolved greatly for me over the past few months. This was the version I originally created for my senior thesis in the past semester, and was quite proud of it. After a while, I decided that I really wanted to change this piece. I had become unhappy with it because of how my other pieces were beginning to evolve. So that's when I began my plans of editing it.

I began to think of different ways I could portray my cheshire, and the ideas I had behind it. I thought more into the story of the Alice and began to reread through the chapters. I know i wanted to make it more noticeable as a cat like creature, or more of a cheshire in general. So I thought it was interesting the way that the Cheshire seemed to disappear at will. I began to relate the character more with a flame fickle yet dangerous, but easily snuffed. So i kept this in mind as I began to enhance the features of the cat.

This is the rough I began to work with as I continued to pace myself through my thesis. As I began to design the layout of the gallery space I was to be given, I then began to worry that my work was for naught. I realized that I would have 3 pieces with 3 accompanying sculptures, there would be no room for this lovely creature that I had begun to put so much work into. Then my inspiration struck. I would create a vector of my beloved Cheshire puss to apply to the wall as my logo. The hard work began, translating the work I was doing into the Graphic feel. I ended up with something to be proud of, Including my business cards to be completed.


I just sent the cards off for printing, and I am excited to see their return. I have gone through jpgprinting.com so that I can get a spot UV treatment on my cards. I can't wait to see their return!

Wednesday, December 21, 2011

Getting this party started

My name is Michelle Segal, and I am in my final year of studying in Illustration. This blog is to become my professional ramblings. For right now though, I really want to blog my progression through my senior thesis, and the ideas behind it, to really cement the world that I am creating. I will progress through each stage of my work, and my process in learning the things that I know. There will be many failures, but hopefully even more success. It is my first time being able to work in sculpture as a medium, something that I have not had the chance to work in before.

Right now I am on my winter break between semesters, and this will be the opportunity to start testing different sculpture techniques and mediums, so that I can advance into the upcoming semester prepared for the final stretch of assignments. I want to work in everything from ceramics, to masks, and sculpture and resins. Now is the challenge to see how I can do this. Some of my personal pieces may find its way up here too, just as a fair warning