Thursday, May 10, 2012
PHEW. This thing was tough. So I decided to make for my final digital modeling project a character from my wonderland thesis. One of the flowers from the garden, and that is the Bird of Paradise, who I have dubbed God of Paradise. She was a tough one to make, with plenty of mistakes a long the way. Instead of working in Maya like all of my classmates, I took a bold leap and entered the world of zbrush, which is very fascinating and became very addicting quickly.
Wednesday, May 2, 2012
UPDATES! YAY! :D
I am just about done with finals right now, and then I will be updating about my process and pieces for my thesis, and some side work for assignments like this little number up in the top that I am putting together in Maya right now. All the pieces are being imported from Zbrush where I will be putting the finishing touches on it~